Scribner Seminar Program
Course Description
Life in a Simulated World
Instructor(s): Lucy Oremland, Mathematics
An agent-based modeling approach to studying natural phenomena in life and social sciences, games, and popular culture. Agent-based models are computational models that explore how complex dynamics arise as individuals, or agents, interact within their virtual environment. С¸£Àûµ¼º½ will learn how to analyze and design computer models of real-world scenarios--such as emergence of flocking in birds, patterns in rule-based games, and the spread of disease within a society--using the programming environment NetLogo. С¸£Àûµ¼º½ will also critique the agent-based approach by considering interpretative and philosophical issues within the context of popular models in the social sciences. No prior coding experience required.
Course Offered: